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Macromedia Director 8 Foundation Level Training Course

Courseware Training Manual
1. INTRODUCTION TO DIRECTOR 8
WHAT IS DIRECTOR?
- Macromedia Director 8.0
- Content
- Delivery
- Macromedia website
DIRECTOR FILE TYPES
- Movie files
- Shockwave Movie files
- Protected Movie files
- Projector files
MOVIE PROPERTIES
- Using the Movie Properties
- Setting the Movie Color Palette
- Setting the Stage Size
- Setting the Stage Location
- Setting the Stage Fill
- Setting the RGB
- Setting the Palette Index
- Remapping Palettes If Needed
- Enabling Edit Short Cuts
- Setting the About and the Copyright options
- Saving the Font Map
- Loading the Font Map
2. DIRECTOR INTERFACE
THE AUTHORING ENVIRONMENT
- Using the Authoring Environment
- To Show and Hide the Authoring Environment sections
- The Stage
- The Toolbar
- The Tool Palette
- The Cast window
- The Score window
- Sprites
- Behaviors
- Inspectors
THE CAST
- Using the Cast
- Using the Choose Cast button
- Using the Cast View Style button
- Using the Previous Cast Member button
- Using the Next Cast Member button
- Using the Cast Member Name field
- Using the Drag Cast Member button
- Using the Cast Member Script button
- Using the Cast Member Properties button
- Using the Cast Member Window button
THE SCORE
- Using the Score
- Using Markers
- Using the Effects Channels
- Using the Tempo Channel
- Using the Palette Channel
- Using the Transition Channel
- Using the Sound Channels
- Using the Script Channel
- Using the Member selection
- Using the Behavior selection
- Using the Location selection
- Using the Ink selection
- Using the Blend selection
- Using the Extend selection
- Using the Time Channel
- Using the Zoom Menu
- To Turn Channels On and Off
- To Hide and Show Keyframes
- Viewing Multiple Score Windows
SPRITES
- Using Sprites
- Sprites environment
- Creating a sprite in the score
- Creating a sprite by dragging cast members to the stage
- Changing the default sprite Span Duration
- Selecting the entire sprite
- Selecting one frame in a sprite
- Selecting multiple frames within a sprite
- Selecting multiple sprites
- Moving a sprite to a new location in the score
- Cutting and Pasting sprites in the score
- Repositioning a sprite on the stage
- Changing the length of a sprite's span
- Extending a sprite
- To join sprites
- To edit individual sprite frames
- To split a sprite
- Changing the order of overlapping sprites
BEHAVIORS
- Using Behaviors
- Actions and Events
- Assigning Behaviors
FRAMES AND CHANNELS
- Frames
- Channels
- Using the Playback Head
- Key Frames
- Inserting frames into the score
- Removing a frame from the score
INSPECTORS
- Using Inspectors
- The Property Inspector
- The Text Inspector
- The Behavior Inspector
- The Memory Inspector
3. TOOLS
THE TOOLBAR
- Using the Toolbar
- Using the Toolbar Buttons
ARROW TOOL
ROTATE AND SKEW TOOL
- Using the Rotate and Skew Tool
HAND TOOL
MAGNIFYING GLASS TOOL
- Using the Magnifying Glass Tool
TEXT TOOL
LINE TOOL
FILLED RECTANGLE AND RECTANGLE TOOL
- Using the Filled Rectangle Tool
- Using the Rectangle Tool
FILLED ROUND RECTANGLE AND ROUND RECTANGLE TOOL
- Using the Filled Round Rectangle Tool
- Using the Round Rectangle Tool
FILLED ELLIPSE AND ELLIPSE TOOL
- Using the Filled Ellipse Tool
- Using the Ellipse Tool
CHECK BOX TOOL
RADIO BUTTON TOOL
- Using the Radio Button Tool
FIELD TOOL
PUSH BUTTON TOOL
- Using the Push Button Tool
PATTERN TOOL
4. PAINTING
THE PAINT WINDOW
PAINT TOOLS
- Using the Paint Tools
- Using the Lasso Tool
- Using the Marquee Tool
- Using the Registration Point Tool
- Using the Eraser Tool
- Using the Hand Tool
- Using the Magnifying Glass Tool
- Using the Eyedropper Tool
- Using the Paint Bucket Tool
- Using the Text Tool
- Using the Pencil Tool
- Using the Air Brush Tool
- Using the Brush Tool
- Using the Arc Tool
- Using the Line Tool
- Using the Filled Rectangle Tool
- Using the Rectangle Tool
- Using the Filled Ellipse Tool
- Using the Ellipse Tool
- Using the Filled Polygon Tool
- Using the Polygon Tool
- Using the Gradient Colors Tool
- Using the Foreground & Background Colors Tool
- Using the Pattern Tool
- Using the Color Depth Tool
- Using the Ink Effects Tool
THE PAINT TOOLBAR
- Using the Paint Toolbar
- Using the Flip Horizontal Tool
- Using the Flip Vertical Tool
- Using the Rotate Left Tool
- Using the Rotate Right Tool
- Using the Free Rotate Tool
- Using the Skew Tool
- Using the Warp Tool
- Using the Perspective Tool
- Using the Smooth Tool
- Using the Trace Edges Tool
- Using the Invert Color Tool
- Using the Lighten Tool
- Using the Darken Tool
- Using the Fill Tool
- Using the Switch Colors Tool
IMPORTING BITMAPS
- Importing bitmap graphics
5. DRAWING
THE VECTOR SHAPE WINDOW
- Using the Vector Shape Window
VECTOR TOOLS
- Using the Vector Tools
- Using the Arrow Tool
- Using the Pen Tool
- Using the Registration Point Tool
- Using the Hand Tool
- Using the Filled Rectangle Tool
- Using the Rectangle Tool
- Using the Filled Round Rectangle Tool
- Using the Round Rectangle Tool
- Using the Filled Ellipse Tool
- Using the Ellipse Tool
- Using the Stroke Width Tool
- Using the Close Shape Tool
- Using the Fill Type Tool
- Using the Gradient Colors Tool
- Using the Stroke Color Tool
- Using the Fill Color Tool
- Using the Background Color Tool
THE VECTOR TOOLBAR
- Using the Vector Toolbar
- Using the Gradient Type
- Using the Gradient Cycles
- Using the Gradient Spread
- Using the Gradient Angle
- Using the Gradient X Offset
- Using the Gradient Y Offset
6. COLOR
COLOR DEPTH
- Using the Color Depth
- Changing the movie Color Depth
- Checking the movie Color Depth
- Cast Member Color Depth
- Checking the cast member Color Depth
- Changing the cast member Color Depth
COLOR MODE
- Using the Color Mode
- Opening the Color Menu
- Checking the current Color Mode
- Using the RGB Mode
- Using the Palette Index Mode
- Setting the Color Mode
COLOR CHOICES
- Using the color choices
- Choosing a color
- Editing Favorite Colors
COLOR PALETTES
- Using a Color Palette
- Changing a Color Palette
- Blending colors in a Color Palette
- Current Color Palette
- Cast Members and Color Palettes
- Setting a Default Color Palette
- Remapping sprites on the stage to current Color Palette
- Displaying original colors in an Imported Cast Member
7. TEXT
TEXT AND FIELD WINDOWS
- Using the Text Window
- Using the Field Window
- Creating text on the Stage
- Editing text on the Stage
- Creating text in the Text Window
- Editing text in the Text Window
- Changing the font of a Text Cast Member
- Changing the color of a Text Cast Member
- Changing the color of a Text Sprite
- Aligning text margins
- Kerning the entire Text Cast Member
- Kerning individual text selections
- Changing text Line Spacing
- Reformatting text with the Text Inspector
- Anti-Aliasing text
- Converting regular Text or Field to a bitmapped text
- Speeding the text display in the movie
- Importing text
- Embedding a Font
- Creating Field on the Stage
- Creating Field in the Field Window
- Making a Text Cast Member editable during the movie playback
- Making a Field Cast Member editable during the movie playback
- Making Fields editable during a certain range of frames
- Setting text for Hyperlinks
8. ASSEMBLING THE MOVIE
ADDING CAST MEMBERS TO THE SCORE
- Adding the Cast Member to the Score
ADDING BEHAVIORS TO THE SCORE
- Adding a Behavior to the Score
9. STANDALONE PLAYER
THE PROJECTOR
PROJECTOR OPTIONS
- Using the Projector Options window
- Using the Publish Settings window
PUBLISH SETTINGS FORMATS
PUBLISH SETTINGS GENERAL
PUBLISH SETTINGS SHOCKWAVE
PUBLISH SETTINGS COMPRESSION
- Using Compression settings
PUBLISH SETTINGS SHOCKWAVE SAVE
- Using Shockwave Save settings
PUBLISH SETTINGS IMAGE
- Using Image settings
- Default Publish Settings
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